Wednesday, May 20, 2009

Oddment Hunter character sheet

Step One: Concept: Oddment Hunter
Details: Originally a wealthy playboy, Richard James Bridgeston-Wethy was originally kidnapped by a Fairest Keeper named Aiella, and she was responsible for making his Fetch. However, before Richard could be transformed into a Fairest or some kith therein, an Ogre named Kanyan Titikacte arrived on the scene. Kanyan demanded Richard in payment of a debt owed by the Fairest to the Ogre. After ten years as the Ogre’s prisoner and becoming a Farwalker, Richard escaped back through the Hedge to discover that barely one year has passed. The Fetch had taken Richard’s place in college and worked a cushy job arranged by Rich’s family… but most importantly, it was protected by the family security service. Richard (now using the alias Jack CraBapple) has moved away from the family stomping grounds of Massachusetts to the San Francisco Bay Area. Using a hefty bit of unmarked cash provided by the Fetch, Jack has started making a new life for himself.

Step Two: Attributes (minimum 1 in each score)
Mental: 
     Intelligence: 2
     Wits: 2
     Resolve: 2
Social
     Presence: 2
     Manipulation: 3
     Composure: 3
Physical
     Strength: 2
     Dexterity: 2
     Stamina: 3

Step Three: Skills
Mental
     Academics: 1
     Crafts: 1
     Medicine: 1
     Occult: 1
Social
     Empathy: 1
     Intimidation: 1
     Persuasion: 1
     Socialize: 1
     Streetwise: 1
     Subterfuge: 2
Physical
     Athletics: 2
     Brawl: 2
     Stealth: 3
     Survival: 2
     Weaponry: 2

Step Four: Specialties
Occult: Oddments Identification
Survival: Oddment Application
Persuasion: Haggling

Step Five: Supernatural Features
Seeming: Ogre
Kith: Farwalker
Court: None
Wyrd: 1
Contracts:
     Dream: 1 (Pathfinder)
     Stone: 1 (Might of the Terrible Brute)
     Hearth: 1 (Fickle Fate)
     Mirror: 1 (Riddle Kith)
     Smoke: 1 (Wrong Foot) (physical traces manifest as lemur tracks)

Step Six: Merits (total: 7)
Enemy (Adversarial Allies): 3
Team of mortals tracking Jack at behest of the Bridgeston-Wethy consortium, their employers. While trying to return to the family estate, Jack made references to various family secrets to security operatives. Security services are trying to keep him from doing any real damage to the family’s reputation and holdings. Their orders are to monitor and record Jack’s doings, and interfere with any attempt to blackmail the family. Monthly budget: $3,000.00 because Jack knows a lot, but has not tried to make any expected use of the knowledge.
(Note: they qualify as a cell of Hunters)
Iron Stomach (2 merit points)
Allies: 1 (local common Changelings)
Contacts: 2 (local coffee shops, local natural medicine enthusiasts)
Resources: 1 dot ($500/month, $1,000.00 in assets)
Harvest (Goblin Fruit/Oddments, Reaper’s Pledge ): 2 dots
New Identity: 1
Token (Cracked Mirror): 1 dot

Step Seven: Advantages
Defense: 2
Health: Stamina (3) + Size (5) = 8
Size: 5 
Initiative: Dexterity (2) + Composure (2) = 4
Willpower: Resolve (2) + Composure (3) = 5
Clarity: 7 (standard= 7)
Speed: Strength (2) + Dexterity (4) + species factor (5) = 11 yards per turn

Step Eight: Coming to Life
How old are you? “I was born in 1986, but I was kidnapped into Faerie in 2004 on my 18th birthday. I spent ten years in Faerie to find that only four years had passed back here.”

What was your existence in Faerie like? “’Wild’ is the first word that comes to mind. Kinyan Titicacte, my Keeper, apparently had a thing for what you might call unspoiled wilderness. Every major terrain and climate type kind of mashed together, like what the Earth might have been like if it were the size of… oh, call it the size of Boston, had never known people and the environment could change radically after you took seven steps in any direction. From what I can remember about my time there, he always had a stable of at least a dozen other Lost knocking around. I guess I took on the Farwalker seeming because Kinyan Titicacte was always chasing me. I don’t remember ever getting any kind of food from him, or anything else. It’s how I learned to survive in the wild; I had to, or Kinyan would catch me, and… I don’t want to remember any of that. All I know is that it hurts to think about thinking about it. Ow.”

What are your motivations? “Picking up the pieces. My Fetch… I’ve kind of taken to calling him ‘Rich’… well, he’s had four years to learn how to be me, while I had ten years to learn how to be… Well, how would any Changeling explain their Durance? My old life was gone for good. I’d be lying if I said that I was completely heartbroken about it. My family… well, we’re not exactly a pack of saints, and there are still a few things that turn my stomach about how we do business. So Rich played on that, gave me a suitcase with a rather sizeable quantity of small, unmarked bills, and I decided to see what I could do with a clean slate. I’ve had discussions about that with a few other Lost, and I’ve made my peace with it.”

Physical appearance: To mortal eyes, Jack CraBapple’s face is tanned and weathered. His blue eyes, however, retain a youthful spark, making his age hard to guess. His dark brown facial hair is thick and difficult to keep trimmed, though he tries to tame it at least once a week or so. He has made a pledge with a local cosmetology school in which his unruly head-hair is used as an extra-credit assignment for students asking for “a challenge”. His body hair is also thicker than usual, but rarely seen. While the vast majority of his clothing is chosen for sturdy construction and muted colors, he has not completely given up his childhood habits; he has one shirt of bright blue raw silk and may acquire more in time.

Supernatural appearance: Jack’s Fae mien is covered with hair on virtually every part of his body. His features are heavier and resemble a mountain gorilla’s, except for his eyes, which remain blue and quite human-like. His musculature is lean, rather than bulky. As a result, many inexperienced Changelings mistake him for a monkey-like Beast-kith, even when he is not using his Riddle Kith contract.

Name details: Richard chose the nom de guerre “Jack CraBapple” to reflect his newfound interest in Goblin Fruit and other oddments, while remaining somewhat believeable to mortal ears. He occasionally responds when someone else calls “Rich”, though he is practicing to reduce this.

Other notes: 

• Jack has located two areas in the local Hedge that reliably produce a selection of Goblin Fruit and oddments.
• Jack reluctantly checks in with his Fetch about once per week or so, usually to see if the family has made any progress in neutralizing the threat value of what he knows, as well as to catch up on the gossip. The nature of Jack’s information centers on relatively harmless scandals about interpersonal relationships, with a few tidbits of questionable business practices thrown in for flavor. No one item should be worth Jack’s life.
• Jack has come to an accord with his Fetch, to the point of addressing it as “Rich”. Even before his Durance, he had been seriously thinking about getting out of the family business, and Rich had simply pointed out that this was the best opportunity to do so he would ever have.
• Jack was able to finagle the New Identity of “Jack CraBapple” as payment for some favor he earned. The Bridgeston-Wethy security forces have not firmly associated this name with Jack, though it is one of several aliases he used while traveling across the country.
• The Reaper’s Pledge involves Jack keeping the cosmetology school clean, as well as making sure that at least one vase of flowers in the entrance area is fresh.
• Jack’s future plans focus on learning how to build a Hallow, followed by figuring out how to cultivate Goblin Fruit and how to research oddments more effectively. Now that his family no longer supplies social pressure to keep him from pursuing ‘plebian’ interests such as handcrafts and agriculture, he has discovered his green thumb and knack for field research. Whether he has any aptitude for construction has yet to be determined.
• Virtue: Charity
• Vice: Gluttony

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